UMC Utrecht
UX DESIGN | UX RESEARCH | INTERACTION DESIGN | PROTOTYPING | BRAIN COMPUTER INTERFACE
I redesigned the UMC brain-computer interface (BCI) training game, from concept art to game mechanics, to improve user engagement and long-term motivation, data accuracy, and brain-controlled binary click training.
View Work
SenseGlove
UX RESEARCH | USABILITY TESTING | VR | HAPTIC FEEDBACK
At SenseGlove, I investigated how haptic feedback in a virtual reality (VR) training environment enhances learning outcomes. My study explored its impact on procedural and factual knowledge retention, studying key factors like interest, motivation, embodiment, and self-efficacy.
View Work